Nerf War KQ

Nerf card reference

October '26 Mixer | 11 cards, 15 total per team

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How it works

  1. Before each map, both teams pick which cards to hand the other side.
  2. Picks stay hidden until both teams have submitted, then reveal at the same time. Submitting zero cards is a valid choice, but you still have to submit it.
  3. After the reveal, a team holding Bounce Back can reflect one incoming card back at the team that played it.
  4. Most cards last one map. Any card marked Rest of the set keeps applying for the remainder of the match.

Queen

Head Start

1 per team

You have to wait 8 seconds after the barriers disappear before navigating on the next map (you can tap the button and you can turn the stick to face, but no horizontal movement).

This mapQueen

If you fail: You must stop tapping for 8 seconds. The enemy team can kill you during this time, but you still cannot move until the time is up.

Needs tweaking for Meat at least -- the intent is a delay on map control, not a free queen kill or two.

Freeze Tag

1 per team

You can only have up to 1 speed and 1 warrior gate tagged at a time on the next map.

This mapQueen

If you fail: You must stop tapping for 8 seconds. The enemy team can kill you during this time, but you still cannot move until the time is up.

Player

Molasses

1 per team

You (yes, you individually) cannot get speed drone on the next map.

This map

If you fail: You have to stop moving your stick and button for 15 seconds before resuming play. The enemy team can kill you during this time, but you still cannot move until the time is up.

Grounded

2 per team

You (yes, you individually) cannot form as a warrior on the next map.

This map

If you fail: You have to stop moving your stick and button for 15 seconds before resuming play. The enemy team can kill you during this time, but you still cannot move until the time is up.

Cash Me Outside

2 per team

You (yes, you individually) have to swap to an outside cab position for the next map.

This map

If you fail: You have to stop moving your stick and button for 15 seconds before resuming play. The enemy team can kill you during this time, but you still cannot move until the time is up.

Originally lasted a full set, which felt too long. Now scoped to a single map.

Chaos Contributor

2 per team

You (yes, you individually) cannot run berries or snail for 45 seconds at the beginning of the next map.

This map

If you fail: You have to stop moving your stick and button for 15 seconds before resuming play. The enemy team can kill you during this time, but you still cannot move until the time is up.

Mum's The Word

2 per team

You (yes, you individually) cannot talk or point at all on the next map (you can make sounds as long as your lips remain fully sealed).

This map

If you fail: You have to stop moving your stick and button for 15 seconds before resuming play. The enemy team can kill you during this time, but you still cannot move until the time is up.

Team

Fog of War

1 per team

The enemy team gets to put 2 sticky notes on your screen for the set.

Rest of the set

The only card that lasts a full set rather than a single map.

No Swirls

1 per team

Your team loses the map if you get a SNAIL victory on the next map.

This map

Anti-Foraging

1 per team

Your team loses the map if you get an ECONOMIC victory on the next map.

This map

Positive

Bounce Back!

1 per team

Use this to counter a single card given to you by the opposing team. The effect now applies to them! (If it is player-specific, your team chooses.) Cannot be used against Bounce Back cards.

Counter

Played during the reveal window, after both teams have locked in their picks.